video game quotes spacer ripten navigation bar
ripten-logo bubble extender Features
spacer
spacer
spacer
feature 3 feature break feature 2 feature break feature 1 feature break feature 4
Win the video game of your choice from GOG & Ripten Warfare Wallpaper Contest 2009 - Win Echo1 MS-2s An exclusive first look at Vagina Hero WoW whore plays 36 toons
at once, raids by himself
spacer New here? Join the Ripten community.
We are an independant open forum for both hard-core and casual gamers alike. Membership is free and grants access to exclusive contents.

Returning Riptenner: Login Now
spacer
360 PS3 Nintendo Wii Reviews Interviews Previews Trailers Events News PC DS PSP Retro Gadgets Film & TV Comics
spacer
bulletWhat's a Ripten?
bulletContact our staff
bulletSubscribe to our RSS
bulletSend us news tips
spacer
Ripten Forum
spacer
Geeked-Out
spacer
Gaming Deals of the Week
spacer
New Game Releases
spacer
spacer
spacer
spacer
Ripten Team
spacer
Founder/Editor-in-Chief
spacer
spacer Chad Lakkis
Bio | Posts | AIM | Email
Reviews Editor
spacer
spacer Dan Landis
Bio | Posts | Email
Host / Editor
spacer
spacer Jonathan Zungre
Bio | Posts
Associate Editor
spacer
spacer Dylan Duarte
Bio | Posts
Contributor (US)
Demi Adejuyigbe | Posts
Contributor (UK)
Sam Naylor | Posts
Write for Ripten
spacer
Our Friends
spacer
G4 The Feed
g4tv.com/thefeed
Meet In The Lobby
www.meetinthelobby.com
spacer
spacer
spacer

Schizoid: First XNA Game Out The Gate

by Andrew Podolsky on July 9, 2008

If Ikaruga and Geometry Wars exchanged drunken looks at a bar after-hours and stumbled into eachother’s arms, only to later regret their cheap hotel-room fling and the fact that they forgot to use protection, the result might look something like Schizoid.

A co-op game where the red and blue ships can only destroy their own types of colors, Schizoid also has the glory of being the first game pushed out the door via Xbox Live Arcade’s hot new development community, XNA. Read more…

spacer

Interview with Chris Satchell

Chris Satchell, head of XNA, has given a few more tantalizing details of what to expect from Microsoft’s community-driven game development tools, as well a few more details on how the community will be used to self-moderate the games produced. He also talks about what his hopes are for the service, so read on for more.

Read more…

spacer

GDC 08: Return of the Ripten

by Dan Landis on February 22, 2008

cliffybwires-1.jpg

As you may have noticed, Day Three exploits are going up a little later than usual. Unfortunately, we had a run-in with the Blaznatz chewing up our bandwidth, so we were unable to get a good connection. Damn him and his chainsaw bayonet…

We’ve decided to combine our day three info with day four, which would officially make this Ripten’s GDC 08 Coverage: Day Seven. Read on for all the goodness. Read more…

spacer

Surfer Girl Retracts Comments on GDC Games

by Patrick Steen on February 3, 2008

surergirlfitelephantcopy.jpg After our previous report on Surfer Girl’s GDC’08 predictions, she has since blamed sleep deprivation for her original comments. We can, however, still confirm the six games we revealed, along with further titbits. Read more…

spacer
spacer
spacer
spacer
Read Other Recent Posts
spacer
spacer
RedLynx Pirated Their Own Game To Ramp Interest
Cartman Rock Band Poker Face Remix
Rock Band 3 To Help Us Play Real Guitars?
Square-Enix Anagram Solved, Final Fantasy XIII Announcement Coming November 13th
Nintendo Non Commital on Zelda 2010 Release
Blizzard Launches World of Warcraft Pet Store
spacer
spacer
Ripten Original Programming
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
Advertising  • Privacy Policy  • Copyright © 2007 ripten  • Drop us a line at whatsup@ripten.com

  • Microsoft Xbox 360  • Sony Playstation 3  • Nintendo Wii  • Personal Computers  • Nintendo DS  • Sony Playstation Portable  • Retro  • Comics  • Gadgets  • Film & TV
spacer